Senior concept artist and illustrator Kekai Kotaki joins us this week to discuss the early beginnings of his career in art, drawing inspiration from all different sorts of media, his experience with education and learning, and lots of juicy discussion about artists and video games we love.Read More
Designer, lecturer, and multi-talented badass Mike Hill joins us once again to discuss his evolution as an artist, working closely with high-level directors, some complex musings on psychology and storytelling, and where his career trajectory is headed.Read More
Concept artist, VFX artist, and architectural designer Victor Bonafonte joins us this week to discuss his role in the recent Unreal Engine 4 demo Rebirth, which he art directed and collaborated on with Quixel. We also talk a bit about how he’d originally started out in architecture and music, and how his company Beauty and the Bit came to be.Read More
Concept artist Michael Franchina joins us this week to discuss his unique approach to sketching, tons of short stories, books, and media which inspire his creativity, and we dive deep into the mysterious process of time management. Strap in!Read More
Naughty Dog concept artist Eytan Zana joins us this week to discuss his love of traveling, his experiences creating and playing video games, finding inspiration in different realms of entertainment, and how to deal with negative feedback loops in social media.Read More
Concept artist Paul Chadeisson joins us this week to share his unique stance on being a freelance artist, the lessons he learned from launching his own video game company, and how becoming a teacher has influenced his process and way of thinking about his art.Read More
Creative director Sava Zivkovic joins us this week to discuss all things creative from motion capture to concept design, we talk about his love of architecture and how it really helped him dive deep into CGI. If you’re looking for a creative boost of inspiration, Sava’s positive outlook and process is one to take many lessons from!Read More
Concept artist extraordinaire Brad Wright joins the show this week to discuss how he got his start in the field of art. We go in-depth into his role at Creative Assembly on Alien: Isolation and his love of the franchise. We also discuss his passion and love for Frank Herbert's Dune and how he might someday like to bring that project to life as he sees it.
This episode is brought to you by Squarespace. Sign up with code TCP for a 30-day free trial and 10% off!Read More
Philippines-based designer Dan Matutina joins us this week to share some wonderful insight into Filipino culture, what it’s like to regularly work for clients around the world, and how he got his start in the industry by watching cartoons.Read More
Concept designer, illustrator, and music maker extraordinaire Alex Mandradjiev joins us this week to share some information about his influences, including David Fincher and John Carpenter, his thoughts on modern art education, and the power of nostalgia and originality.
When we reference the 'previous podcast,' we're talking about an earlier episode we recorded with Alex which got corrupted.
Additionally, we opted not to use Lights Out as the banner image for this episode, even though we discuss it during the conversation.
This episode is brought to you by Maxon
Industry-leading matte painter and concept artist Levi Peterffy joins us this week to share his journey as an artist. We quickly jump in to where he’s at currently in his career, where he hopes to go, and all of the interesting projects he’s worked on along the way. We also discuss the tricky subject of time management, and the role of matte painters in the industry today.Read More
This week we have a super deep discussion with Albert Omoss, a computational artist and creative technologist from Buck, where he shares his path in the industry, the multitudes of 3D and coding softwares he uses to produce his work, and the profound effects love and loss can have on creativity and personality.Read More
The masterful Maciej Kuciara returns for an epic Part 2, exactly 364 days since his last visit. He shares his thoughts on the recent rise of the tutorial marketplace Gumroad, his journey in practicing Jiu Jitsu, and some great info about his upcoming book Showtime (which looks mind-blowingly awesome).Read More
Matt Kohr, concept artist and creator of learning resource Ctrl+Paint joins us from Seattle to chat about creating free tutorials and spreading the knowledge/love, how to handle the dark and mysterious business side of your art career, and answers some of most common questions he receives.Read More
Veteran concept artist and illustrator Kan Muftic joins us to discuss his path working on blockbuster games and films, the wonders of Vitamix blenders, and finding your artistic passions in a very distracting world.Read More
Aaron Beck is a native of Wellington, New Zealand, where he is a senior conceptual artist in the workshop division of the world-acclaimed Weta. He has worked on several big screen projects for Weta, including Avatar, District 9, and the recently released film of Elysium. Aaron truly enjoys his craft and being able to create manifestations of robotic life forms and military weaponry. By capitalizing on his inquisitive perception of the world and our existence, Aaron channels those unique viewpoints into his work and produces such incredibly powerful and mindblowing concepts.
Aaron and I had a truly great chat about the things we love in this life, which are highly fueled by science, cars, and films. I want to personally thank Aaron Beck for coming on and sharing his journey with us. Massive congratulations to all his career success and looking forward to the many great things still to come from this talented soul.Read More
Maciej Kuciara is one of the leading talents in the field of concept design. He has worked on various feature film projects, including Jupiter Ascending and Seventh Son, as well as numerous major games projects, such as The Last of Us, Crysis, and Crysis 2. Coming from humble beginnings in Poland, Maciej has developed an incredible work ethic and dedication to his craft. He shines on everything he sets his mind to and is an unstoppable force in our industry. Maciej and I have a great chat about his journey, his thoughts on today's film and concept process, and how he manages to keep himself motivated and inspired.Read More
Introducing the mighty Vitaly Bulgarov, who at the young age of 27, is already a true force in the concept and creative industry. His accredited experience includes many powerful years working on best-selling games with the powerhouse studio Blizzard.
Currently, Vitaly resides in San Francisco, where he works with ILM as a concept artist for feature films. In this conversation with Vitaly, we discuss the value of sabbaticals, owning and respecting your time, manifesting your goals, and finding that balance between insanity and professional excellence.Read More
This week we have the amazing George Hull on board to talk with us about his various stages in his creative career and how he has come to be the creative force he is today. We discuss his early student life, to ILM, to meeting and working with the Wachowskis on their film franchise The Matrix. We also dive into concepts of being the under dog and achieving the goals you set out for yourself and finding the true "core" within us all.Read More