Prolific texture painter Justin Holt, whose recent credits include Chappie, Jurassic World, and Elysium (to name a few), joins us this week to share his thoughts on the ups and downs of the VFX industry, the importance of doing what you love, and the state of Hollywood’s sequel/remake culture.
Read MoreThis week we’re honored to have on Kenny from the directing trio Shynola, where he makes a very rare appearance to tell us the story of Shynola’s formation, the importance of filtering your feed of creative inspiration, and the importance of having an opinionated and sometimes critical voice.
Read MoreMaster illustrator and painter Dan LuVisi returns once again for our first Part 3 episode in which we dig super deep to discuss the importance of truly speaking your mind, how his relationship with his father has affected his career as an artist, and how we react when people steal or copy our work.
Read MorePhilippines-based designer Dan Matutina joins us this week to share some wonderful insight into Filipino culture, what it’s like to regularly work for clients around the world, and how he got his start in the industry by watching cartoons.
Read MoreNaughty Dog UI designer and illustrator Alexandria Neonakis joins us this week to share some stories about working on The Last of Us, her experiences in getting a visa to work in the United States, and the influence nostalgia has on her work.
There’s also a ton of pop culture talk in this episode, including some of our favorite films and games. And thanks John Sweeney for the Godfather shoutout!
** Up spoilers around 1:27:00 **
** Interstellar spoilers around 2:00:00 **
** Lost spoilers around 2:13:00 **
** Black Mirror spoilers around 2:19:00 **
London-based composer Angus MacRae joins us this week to discuss the power a musical score has in a film, an interesting look into his process, and how he deals with the incredible amount of distractions we’re all faced with on a daily basis.
Banner artwork and design by Adam Flyn
Read MoreNonplayer comic creator Nate Simpson joins us this week to discuss how he got his start in the industry, modern entertainment and remix culture, and the concept of ‘finding your reef.’
This episode is (not actually) brought to you by Chipotle and our good friend Steven Spielbro.
Read MoreBAFTA-winning game designer and UI artist for Alien: Isolation Jon McKellan joins us this week to discuss his process for treading the work/life balance, the fleeting nature of life, and his adventures as a teacher.
Jon also shares a ton of excellent insight to his contributions to Alien: Isolation, including the differences in building UI vs UX, challenges he faced along the way, and his persistence to overcome them.
Read MoreImaginary Forces co-founder, creative partner at Wonderland Sound and Vision, and world-renowned creative director Karin Fong joins us this week to discuss the tricky topic of finding your creative calling, some of her experiences becoming a mother and raising children, and some wonderful stories about the founding of the legendary design studio Imaginary Forces.
Later in the episode, Karin exclusively reveals some exciting new information regarding a new Motion Design category for The Emmy Awards. To find out more information, follow the link in the show notes below.
** Grand Theft Auto spoilers around 1h 40m **
Our thanks to Lola Landekic of Art of the Title for her help with facilitating this interview.
Read MoreEntertainment lawyer Jeffrey Rose joins us this week to tell us how he got his start in the industry, as well as a ton of nitty gritty details on forming an LLC and an S-Corp, getting paid for your work, the intricacies of copyright law, and how to best operate under a work for hire contract.
Read MoreOur very first guest, renaissance man Anthony Scott Burns, finally returns after 99 episodes to tell us all about the past 2 years of his life. Includes a ton of great tidbits about his segue into the Hollywood system, what currently excites him in the industry, some info about his upcoming projects, and reminisces on a few of his career-defining moments.
Read MoreConcept designer, illustrator, and music maker extraordinaire Alex Mandradjiev joins us this week to share some information about his influences, including David Fincher and John Carpenter, his thoughts on modern art education, and the power of nostalgia and originality.
When we reference the 'previous podcast,' we're talking about an earlier episode we recorded with Alex which got corrupted.
Additionally, we opted not to use Lights Out as the banner image for this episode, even though we discuss it during the conversation.
This episode is brought to you by Maxon
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Adi Shankar, the mastermind producer of films such as Dredd, The Grey, and Killing Them Softly joins us this week to talk about his early start in the industry, the complicated business of financing a film, handling peer pressure and the importance of being your authentic self.
Adi also shares a lot of wonderful details about his Bootleg Universe, which independently recently released a very R-rated POWER/RANGERS reboot, as well as a Punisher short starring Thomas Jane, and a Dredd cartoon series.
This episode is brought to you by Maxon, who will be hosting a great booth at this year's NAB Conference in Las Vegas from April 13 - 16. Check out all of the presentations, participate in a live chat, sign up for raffles, and more at C4DLive.com.
Read MoreRenowned illustrator and designer Tuna Bora joins us this week to share stories about her upbringing, how technology both helps and hinders her work process and everyday life, who some of her biggest inspirations are, and the challenges associated with being in a directorial position.
We dig super deep into the chaos of freelancing, and the struggles of determining the right rate, getting internships and a start in the industry, and the big headache of health insurance. Toward the end, we celebrate Chipotle and learn about Andrew's experimental holiday Chipotlent.
Read MoreIndustry-leading matte painter and concept artist Levi Peterffy joins us this week to share his journey as an artist. We quickly jump in to where he’s at currently in his career, where he hopes to go, and all of the interesting projects he’s worked on along the way. We also discuss the tricky subject of time management, and the role of matte painters in the industry today.
Read MoreMonument Valley lead designer Ken Wong joins us this week to discuss the current state of the video game industry and video games as an art form. We speak in depth about the process behind creating Monument Valley, and some of the challenges he and his team at UsTwo faced along the way. This eventually leads us down the rabbit hole of Ken’s creative influences, many of which are classic films.
Read MorePortland-based designer Aaron Draplin of Draplin Design Co. joins us this week with incredible energy and enthusiasm, to tell us the story of his journey in art. We cover everything from family and the profound influence Aaron’s father had on his life, to running a business, and dealing with criticism and haters.
Read MoreAdventure Time background artist GHOSTSHRIMP joins us this week to explore his journey of working remotely from the woods of Vermont. We discuss the change of environments he’s undergone while working on adventure time in LA and his intense focus to accomplish his goals in life. Lastly we talk about what he’s up to these days with his latest passion – the GHOSTSCOUTS Training Camp.
Read MoreGreg Gunn, a designer and creative director at Blind, joins us this week for a wonderful conversation about his early artistic adventures with graffiti, his experiences with and opinions regarding art school, and offers insight about his upcoming projects and aspirations
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