CG artist, designer, and creative François Leroy AKA Friendly Robot joins us to discuss a bit about his childhood and how he’s been progressing in the industry over the past 10 years, some of our shared experiences working on PASSAGE together, and a bit about his other massive personal project NO SIGNAL.
Read MoreConcept artist, VFX artist, and architectural designer Victor Bonafonte joins us this week to discuss his role in the recent Unreal Engine 4 demo Rebirth, which he art directed and collaborated on with Quixel. We also talk a bit about how he’d originally started out in architecture and music, and how his company Beauty and the Bit came to be.
Read MoreConcept artist Michael Franchina joins us this week to discuss his unique approach to sketching, tons of short stories, books, and media which inspire his creativity, and we dive deep into the mysterious process of time management. Strap in!
Read MoreNaughty Dog concept artist Eytan Zana joins us this week to discuss his love of traveling, his experiences creating and playing video games, finding inspiration in different realms of entertainment, and how to deal with negative feedback loops in social media.
Read MoreOwner of Dekagon Studios Clinton Crumpler joins us this week to discuss the ideologies of his company, the benefits of working in Unreal Engine, his ability to turn ordinary objects into something special, and a bit about his experiences as an instructor.
Read MoreComposer Gil Talmi joins us this week to discuss how his father (also a composer) impacted his relationship with music, his decision to work on socially-conscious films, why he loves New York, and how important trust is between partners during the creative process.
Read MoreDesigner Min Shi joins us this week to discuss the surprisingly short story of her journey in the industry, working her way up to a job at Elastic after only two years, some of the films, artists, and cinematographers who inspire us, and where the trajectory of her career might be headed.
Read MoreAndrew finally joins an episode on our bicentennial (and Ash’s birthday!) to discuss what exactly it is that he does, how staff life has been treating him the past couple years, some info about his recent and upcoming projects, and some fond memories of podcasts past.
Read MoreConcept artist Paul Chadeisson joins us this week to share his unique stance on being a freelance artist, the lessons he learned from launching his own video game company, and how becoming a teacher has influenced his process and way of thinking about his art.
Read MoreDirector Maceo Frost joins us this week to share the story of his background, his involvement with art, and how he came to be the artist he is today. We discuss Maceo’s humble beginnings making skateboard videos and evolving into directing projects of his own, how he overcomes doubting himself, and the conflicts of being a control freak.
Read MoreSpider-Man: Into the Spider-Verse art director Patrick O’Keefe joins us this week to discuss his experience of working on the film with tons of other incredible artists and the process of capturing that lightning in a bottle. We also dive into his background, and how he got his start in the industry, as well as some juicy Flat Earth conspiracies. Co-hosted by Olaf Blomerus.
Read MoreComposer Kyle Preston joins us this week about where his inspiration comes from, his how his background in astrophysics influenced his music, and finding balance between his work and personal life.
Read MoreDigital artist Teun van der Zalm joins us to discuss the wonderful niche he’s found in creating beautiful nebulas and galactic spaces, our love affair with Carl Sagan, and our love for films, games, and what art means to us.
Read MoreGame designer and co-founder of Supyrb, Andreas Gaschka joins us this week to discuss the ups and downs of creating an indie game, the importance of working on projects you’re passionate about, and how to deal with audience reactions.
Read MoreCreative director and designer Joyce N. Ho joins us this week to discuss a bit about her daily routine, her latest creative projects, her humble beginnings in Brisbane and how she made it all the way to New York City, and how she got some of the big breaks in her career.
Read MoreCreative technologist? CGI artist? Designer? Wizard? Jack-of-all-trades Ryan Cashman joins us this week to discuss all of the various roles he finds himself filling in the industry, reminiscing about past projects we’ve worked on together, how becoming a dad has changed his perspective on the work/life balance, and what he’s looking forward to in the future.
Read MoreArtist Maxim Goudin of The Mill+ joins us this week to discuss how his hobby is to work on projects he loves, his short piece titled At The Mountains of Madness, how some early experiences with 3D animation led to his career in art, and a ton of information about his process and fascination with obscurity.
Read MoreArtist Reuben Wu joins us this week to discuss the incredible scope of his creative work, from his music production with the group Ladytron to his beautiful photography. We dive deep into his sources of inspiration, both new and old, and how they influence his artwork across various mediums.
Read More3D artist and designer Joey Camacho joins us this week to share how five years of Everydays has influenced his process and philosophy on design, tons of nerdy goodness about render engines and CG workflows, and the art and balance of patience and commitment.
Read MoreDesigner Nicolas Lopardo joins us this week to discuss manifesting your goals into reality, the diverse trajectory of his career and how it led him into user interface design, and some philosophical musings on maintaining an online presence.
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