Episode 68  —  John Sweeney

September 15, 2014  —  3 hours, 4 mins

Naughty Dog concept designer John Sweeney joins us this week for an epic conversation, where we discuss the cost of education and the rise of Gumroad, the incredible opportunity of being able to work with talented artists on games like The Last of Us, the ethics of photobashing, and the future of virtual reality.

Obviously as an artist, you want to get better. I think if you’ve reached a point where you’re like “I’m the best,” then you’re probably the worst.
— John Sweeney